zwischendrin.com blog
6Jun/110

Substance Bitmap2Material on zwischendrin.com

We are proud to offer the brand new plugin Bitmap2Material on our website. With Bitmap2Material it's possible to convert any photo, texture or bitmap into a seamless tileable material and use it directly in 3D Studio Max, Maya or even in realtime with Unity 3D. It also generates normal maps, displacement maps, specular maps and ambient occlusion maps on the fly. Nearly endless possibilities for your 3D renderings!

Substance Bitmap2Material plugin

You get more information on our Bitmap2Material product page or directly on www.allegorithmic.com.

Filed under: 3D news Leave a comment
Comments (0) Trackbacks (0)

No comments yet.


Leave a comment

No trackbacks yet.